Eye-Tracking for Intelligent VR
We create data-driven software tools that use eye-tracking to make VR artificially intelligent. We refer to these as PAVE (Psych Adaptive Virtual Environments). Our USP is that these tools allow us to index emotions, behaviour, and performance covertly and in real-time. PAVE is underpinned by contemporary research in psychology, neuroscience, and pedagogy, and we have proved that these tools can, for example, reduce NHS appointments cancelled due to anxiety, outperform human instructors in pilot assessments, and improve the effectiveness of tactical military training.